2 new Special Weapons are available:

X-Bomber:	--- 3.: Homing Missiles [100+splash] ---
	[ Dmg.: 20+splash | Fi-Rt.: 5/sec | Ammo.: 1 of 250 (50secs @ max.) | PPH: 5  ]
	Remarks:- Homes-in on all threats and non-civilian targets.
		- Causes frag and splash damage.

Dai-X:		--- 3.: WingBlade / Lock-On Lightning [150] ---
	[ Dmg.: 3 | Fi-Rt.: 50/sec | Pwr-Cnsm.: 0.5/shot (25/sec) | PPH: 0 ]
	Remarks:- Sticks to target once hit.
		- Converts target's energy to regenerate Armour (1.25%/sec / 0.1 units/hit) while hitting targets.
		- When Special Weapon not selected WingBlade detaches and attacks enemy.
		- Weapon time-limited to 90 seconds


2 new Special Weapons are available:

X-Bomber:	--- 4.: Plasma Cannons [365 avg.] ---
	[ Dmg.: 8 * 8 | Fi-Rt.: 5.7/sec (4/sec overheated) * 2 | Pwr-Cnsm.: 10/shot (57/sec) | PPH: 8  ]
	Remarks:- Prolonged firing damages weapon resulting in reduced firing rates.
		- Each shot releases 8 bomblets on contact each causing 8 units damage.
		- Firing rates are averages as weapon pauses briefly between volleys.

Dai-X:		--- 4.: Nano Lasers [200] ---
	[ Dmg.: 4 | Fi-Rt.: 25/sec * 2 | Pwr-Cnsm.: 0.5/shot (25/sec) | PPH: 0 ] - [200]
	Remarks:- Homes-in on all threats and non-civilian targets.
		- Can be fired simultaneously with other, standard weapons.
		- Requires power and ammunition to fire.


2 new Special Weapons are available:

X-Bomber:	--- 5.: Scalar Mass Driver [974 avg.] ---
	[ Dmg.: 1.5 - 1950 | Fi-Rt.: 0.3 - 30/sec | Pwr-Cnsm.: 1 - 100/shot | PPH: N/I  ]
	Remarks: - Power proportional to length of time charged (hold down "Fire" and then release).
		- Inflicts even greater damage on large targets.

Dai-X:		--- 5.: Dragoon Pack [360] ---
	[ Dmg.: 6 | Fi-Rt.: 10/sec * 6 | Ammo.: 6 drones, 250 armour each | PPH: 0 ] - [200]
	Remarks:- 6 automatic drones attack enemies until destroyed.
		- 2 drones operable while firing other, standard weapons.


2 new Special Weapons are available:

X-Bomber:	--- 6.: Steerable EM. Napalm [375 avg.] ---
	[ Dmg.: 5+5 | Fi-Rt.: 50/sec | Ammo.: 1 of 3000 (60secs @ max) | PPH: N/I  ]
	Remarks:- Inflicts 5 damage instantly then 1 per second for 5 seconds for each hit.
		- Napalm stream steerable with ship's movement controls.

Dai-X:		--- 6.: Antimatter Flux Torpedoes [360] ---
	[ Dmg.: 6 | Fi-Rt.: 10/sec * 6 | Ammo.: 6 drones, 250 armour each | PPH: 0 ] - [200]
	Remarks:- 6 automatic drones attack enemies until destroyed.
		- 2 drones operable while firing other, standard weapons.


2 new Special Weapons are available:

X-Bomber:	--- 7.: Converging Laser Torpedo Retrofit [750] ---
	[ Dmg.: 15 | Fi-Rt.: 50/sec | Pwr-Cnsm.: 3.5/shot (350/sec) | PPH: N/I  ]
	Remarks:- Power recharged to 100% on pick-up.
		- Power recharges by an extra 10 units per second while weapon attached.

Dai-X:		--- 7.: Point Singularity Bombs [250 per target] ---
	[ Dmg.: 5 | Fi-Rt.: 50/sec | Ammo.: 2 | PPH: 0 ]
	Remarks:- 6 automatic drones attack enemies until destroyed.
		- 2 drones operable while firing other, standard weapons.


6 Special Weapons have been upgraded:

X-Bomber:	--- 1.: ADEN Cannons ---
	Anti-Armour effectiveness increased 100%, Anti-Shield effectiveness increased 300%.
		--- 2.: Homing Missiles ---
	Rate of fire increased 50% through 2 fire points, magazine size increased 100%
		--- 3.: Rotator SpreadGun ---
	Rate of fire increased 75%

Dai-X:		--- 1.: WildFire Missiles ---
	Damage increased 100%
		--- 2.: Rapid-Fire SpreadGun ---
	No overheat
		--- 3.: Wingblade / Lock-On Lightning
	Damage and Armour repair increased 100%
	Power consumption increased 50%


Damage Report Master Overview:

	- Extensive Damage to Hull and warping of load-bearing members
	- Shields Offline
	- Weapons and fire-control unavailable
	- Unknown Power drain detected.
	- Main Power almost depleted - Emergency power only, running from Dai-X Fighter internal power cells.
	- Spaceframe stress exceeds default tolerances


2 Special Weapons have been upgraded:

X-Bomber:	--- 7.: Converging Laser Torpedo Retrofit ---
	High-Explosive Impact
	Power Consumption increased 70%
	
Dai-X		--- 7.: Point Singularity Bomb ---
	Ammunition increased 100%
	Secondary Damage Effect
		--- 3.: Rotator SpreadGun ---
	Rate of fire increased 75%